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California Speed is a racing game developed and published by Atari Games. The game was first released in arcades in 1998 and was ported to the Nintendo 64 in 1999 by Midway Games. This game contains support for the Controller Pak and the Rumble Pak also the full support for multiplayer mode.
California Speed is similar to games like Cruis'n USA and San Francisco Rush. Players drive through the streets of California with exotic jumps and crazy tracks. You travel the streets with eight different racers on the track trying to take the lead. Sometimes on the road you encounter traffic you must avoid and hills to jump. Players get to choose a lineup of generic cars to race with either the Automatic or Manual transmission. There are fourteen different tracks with three different difficulties from Easy to Hard
Crazy Taxi and its sequels are score attack games that all employ the same fundamental rules and mechanics. The player controls one of several taxi drivers in a fictional city, looking for fares and then taking them to their destination in the fastest time possible. The player must perform this while time still remains on an overall gameplay clock. Passengers looking for rides are indicated by an overhead marker that is colored to represent the distance to their intended destination. The colour marker ranges from red indicating short trips, to yellow for intermediate distances, and to green indicating long ones. When a passenger is picked up, the player is awarded additional time on the countdown time. Furthermore, a second countdown timer is started, representing how quickly the passenger needs to be at their destination. While a passenger is in the taxi, a large green arrow is shown on the player's HUD that points in the general direction of the passenger's destination to help guide the player through the map.
The player can use special "crazy stunt" moves such as drifts, jumps, and near-misses, and consecutive combos of these, to earn extra money from the passenger during the trip. If the destination is reached in time, the player is paid based on distance driven with a possible time bonus based on how quickly the destination was reached. If the passenger's countdown drops to zero, they will exit the taxi and the player will be required to look for another fare. The game continues in this mode as long as time remains on the clock. Once the clock reaches zero, the game is over, and the player is ranked and rated based on the total earned.
Can you cut it as a Race Ace when you're travelling at 100km per hour, skidding around the bends with your backside just 10cm off the track?
In Club Kart you can race a high performance kart around the streets of Piazza Laziale, Cote d'Azur or Andalucia, where only the fastest and the strongest dare to tread!
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